NR2003 PAS Export for Blender

I’ve gone crazy. I have a somewhat working PAS exporter for Blender. It works well enough that you can get a car on track. It’s still in the Alpha stage because I know there’s things missing, and I don’t think smoothing groups work yet. But I’m working on it. In the meantime, you can check out the file over on GitHub, Click Here I’ll see what I can do about getting everything fixed up. It’s looking great so far. No more 3ds Max 8! And I started a thread over on Stunod’s, so feel free to leave any comments or feedback over there. Happy modding!