NR2003 2019 MENCS On Track Scene 
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NOT FOR COMMERCIAL USE
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Acceptable Use Policy

All materials contained in this package are protected by international trademark and copyright laws and must only be used for personal, non-commercial purposes. This means that you may only view or render this model for your own use. 

You may not use any models contained in this package in any game whatsoever. Contrary to popular belief, publishing material and images obtained on the web does not make it public domain; it is another form of publishing.

The reproduction, duplication, repackaging or distribution (including by way of email other electronic means), publication, modification, copying of material is STRICTLY PROHIBITED unless you have obtained the prior written consent of Burnout.

The material covered by this prohibition includes, without limitation, any text, modeled components, graphics, logos, photographs, audio or video material or stills included. Requests for permission to reproduce or distribute materials found on this Site must be made by contacting Burnout on his website (http://racecarcentral.freeforums.net/), facebook page (https://www.facebook.com/Burnout3DS/) or in writing at: racecarcentral@gmail.com.

We will allow sharing the products under one circumstance only: hotlinking to our webpage or download section ONLY! 

By installing this scene you agree to the terms of use and by violating any of said terms of use you will be subject to legal action to the fullest extent of the law.

Burnout's scene nor any entinty mentioned in this readme may be held liable for any damage incurred by the use of this product, nor is there a warranty provided for it. Use it at your own risk.

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This scene requires 3ds Max 2018 and the Corona Rendering System (https://corona-renderer.com/). For help changing paints in the scene, please watch my video on YouTube (https://www.youtube.com/watch?v=oYjOd_Iq5-U). NOTE: This scene uses animations for motion blur to work. Adjust the frame slider to frame 3 before rendering for the scene to render correctly.
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Credits: 	3D modeling by: Douglas Allen and help from Cosmin Ioanesiu on the Camaro.
		Textures: Matt Muir, Italo Rapacci, Cosmin Ioane?iu, Denis Rioux for chassis and part textures (used with permission)
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Enjoy guys!
 
Douglas (Burnout) Allen 